Classes:WaterDropOnFloor

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  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Water drops
Actor type SFX Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number 103 Class Name WaterDropOnFloor
Conversation ID 224 Puzzle Item ID N/A


Classes: WaterDropOnFloor
This actor needs a description.

DECORATE definition

ACTOR WaterDropOnFloor
{
  +NOBLOCKMAP
  ActiveSound "world/waterdrip"
  States
  {
  Spawn:
    DRIP A 6 A_FLoopActiveSound
    DRIP BC 4
    DRIP D 4 A_FLoopActiveSound
    DRIP EF 4
    DRIP G 4 A_FLoopActiveSound
    DRIP H 4
    Loop
  }
}