Classes:WeaponHolder

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  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
Weapon holder
Actor type Internal Game MiniZDoomLogoIcon.png (ZDoom)
DoomEd Number None Class Name WeaponHolder


Classes: InventoryWeaponHolder

WeaponHolder is an internal class that is used to track information about weapon pieces the player has picked up until the full weapon can be assembled. It should not be inherited from in DECORATE definitions.

DECORATE definition

ACTOR WeaponHolder : Inventory native
{
  +NOBLOCKMAP
  +NOSECTOR
  +INVENTORY.UNDROPPABLE
}