Classes:WraithFX1

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  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
Reiver fireball
Actor type Explosive Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number None Class Name WraithFX1


Classes: WraithFX1
Fireballs thrown by Reivers. Their native action spawns small sparks that fall from the main fireball.

DECORATE definition

ACTOR WraithFX1
{
  Speed 14
  Radius 10
  Height 6
  Mass 5
  Damage 5
  DamageType "Fire"
  Projectile
  +FLOORCLIP
  SeeSound "WraithMissileFire"
  DeathSound "WraithMissileExplode"

  action native A_WraithFX2();

  States
  {
  Spawn:
    WRBL A 3 Bright
    WRBL B 3 Bright A_WraithFX2
    WRBL C 3 Bright
    Loop
  Death:
    WRBL D 4 Bright
    WRBL E 4 Bright A_WraithFX2
    WRBL F 4 Bright
    WRBL GH 3 Bright A_WraithFX2
    WRBL I 3 Bright
    Stop
  }
}