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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do NOT need to copy that actor, since it is already defined.
- In fact, it's not just useless, it will cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
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Large shrub
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Actor type
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Breakable
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Game
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(Hexen)
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DoomEd Number
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8102
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Class Name
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ZShrub2
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Classes: ZShrub2
This actor needs a description.
ACTOR ZShrub2
{
Radius 16
Height 40
Health 20
Mass 0x7fffffff
+SOLID
+SHOOTABLE
+NOBLOOD
+NOICEDEATH
DeathSound "TreeExplode"
States
{
Spawn:
SHB2 A -1
Stop
Burn:
SHB2 B 7 Bright
SHB2 C 6 Bright A_Scream
SHB2 D 5 Bright A_Explode(30, 64)
SHB2 E 5 Bright
Stop
}
}