Classes:ZTreeLarge1

From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Large tree
Actor type Vegetation Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number 78 Class Name ZTreeLarge1


Classes: ZTreeLarge1
This actor needs a description.

DECORATE definition

ACTOR ZTreeLarge1
{
  Radius 15
  Height 180
  +SOLID
  States
  {
  Spawn:
    TRE4 A -1
    Stop
  }
}