Classes:Zombie
Jump to navigation
Jump to search
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
Zombie | |||
---|---|---|---|
Actor type | Monster | Game | (Strife) |
DoomEd Number | 169 | Class Name | Zombie |
Conversation ID | 28 | Puzzle Item ID | N/A |
Classes: Actor → StrifeHumanoid → Zombie
Looks like a peasant. Stands there. Gibs when killed.
DECORATE definition
ACTOR Zombie : StrifeHumanoid { Health 31 Radius 20 Height 56 PainChance 0 +SOLID +SHOOTABLE +FLOORCLIP +CANPASS +CANPUSHWALLS +ACTIVATEMCROSS MinMissileChance 150 MaxStepHeight 16 MaxDropOffHeight 32 Translation 0 DeathSound "zombie/death" CrushPainSound "misc/pcrush" States { Spawn: PEAS A 5 A_CheckTerrain Loop Pain: AGRD A 5 A_CheckTerrain Loop Death: GIBS M 5 A_TossGib GIBS N 5 A_XScream GIBS O 5 A_NoBlocking GIBS PQRST 4 A_TossGib GIBS U 5 GIBS V -1 Stop } }