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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
Zorch propulsor
Actor type Weapon Game MiniChexLogoIcon.png (Chex)
DoomEd Number 2003 Class Name ZorchPropulsor

This actor needs a description.

DECORATE definition

ACTOR ZorchPropulsor : RocketLauncher
  Obituary ""
  Inventory.PickupMessage "$GOTZORCHPROPULSOR" // "You got the Zorch Propulsor!"
  Tag "$TAG_ZORCHPROPULSOR" // "Zorch Propulsor"
    MISG B 8 A_GunFlash
    MISG B 12 A_FireCustomMissile("PropulsorMissile")
    MISG B 0 A_ReFire
    Goto Ready