Polyobj_OR_RotateRight

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91:Polyobj_OR_RotateRight (po, speed, angle)


Rotates a polyobject right through the specified angle. If angle is 255, then the polyobject will rotate continuously and never stop.

  • po: polyobj to rotate
  • speed: how quickly the polyobj should rotate
  • angle: byte angle to rotate the polyobj through

The “OR” in this special stands for OverRide. Under normal circumstances, if a polyobject is doing something, you cannot make it do something else until it has finished whatever it is doing. This can be a problem with perpetual polyobjects (such as Polyobj_RotateLeft or Right with a byte angle of 255). Using one of these four specials, you can force the polyobj to stop whatever it is doing and do something else.

See Also