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int Random (int min, int max)


Returns a random integer between min and max (inclusive).


  • min: The minimum value to return.
  • max: The maximum value to return.

Return value

A random integer between min and max (inclusive).


This script damages the activator with damage from 1 to 10 when activated:

script 1 (void)
    DamageThing (Random (1, 10));

You can also use fixed point numbers, this script causes the activator to face a random direction:

script 1 (void)
    SetActorAngle (0, Random (0, 1.0));