SpawnSpotFacing
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int SpawnSpotFacing (str classname, int spottid [, int tid])
Usage
Like SpawnSpot, this will spawn an actor of the given type at the given mapspot. Like Thing_SpawnFacing, the thing will assume the angle of the mapspot it is spawned to.
The return value is the number of things spawned.
Examples
This script will spawn an imp at a mapspot with a tid of 1, facing the same direction as said mapspot and giving it a new tid of 2.
script 1 (void)
{
SpawnSpotFacing("DoomImp", 1, 2);
}
| ACS spawn functions | |
|---|---|
| Spawn | SpawnForced |
| SpawnSpot | SpawnSpotForced |
| SpawnSpotFacing | SpawnSpotFacingForced |
| SpawnProjectile | |