# Structs:Vertex

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Vertices are what connect lines together in a map. Every wall is made up of two vertices. A vertex can be accessed from a line via its **v1** and **v2** pointers. It can also be accessed from sides via their **V1**() and **V2**() methods. Lastly, level contains an array of all vertices in the map via its **Vertexes** array. A line's **v1** vertex is always the vertex on the right relative to the direction the line is facing.

## Fields

*readonly*Vector2**p**- The xy coordinate of the vertex in the map.

## Methods

### Non-static

- int
**Index**()