<name> = <translation parameters>
Each translation starts with a unique name by which it is identified, followed by an equal sign (=), and then the translation string(s), which follow the exact same definitions found in ZScript and DECORATE.
Using the translations
After the translations are defined, they can be used by referencing their names.
In ZScript and DECORATE
- SetTranslation function.
This creates a compound translation.
GreenDemon = "16:47=112:127", "169:191=152:159"
This turns an actor red through the use of saturation.
RedSat = "0:255=%[0,0,0]:[1,0,0]"