Hall of mirrors

From ZDoom Wiki
(Redirected from Hall of Mirrors)
Jump to navigation Jump to search
DoomWiki.org
For more information on this article, visit the Hall of mirrors page on the Doom Wiki.

The "hall of mirrors" effect happens in cases of missing textures, or with incorrectly-constructed stacked sectors where the camera can move in the "void" outside of a sector, above a ceiling or below a floor.