Latest UZDoom Changes
Latest 50 commits
Unofficial development builds at DRD Team
08-Nov-2025 (Saturday) at 12:13:42 CST by Marcus Minhorst
Better package naming
12-Nov-2025 (Wednesday) at 02:11:52 CST by Xaser Acheron
fix am_cheat 4-6 behavior for textured automap mode (intent is to show map as if the player has viewed every sector)
13-Nov-2025 (Thursday) at 23:02:37 CST by Sally Cochenour
Add UZDoom default paths to converted GZDoom inis
12-Nov-2025 (Wednesday) at 14:50:54 CST by dileepvr
Dynamic quitsound sleep-lengths when quitting game
Just allowing for longer (up to 5 seconds) gameinfo.quitSound sound effects that are played when quitting the game.
The engine was only sleeping for 105/70 seconds for any sound effect being played, resulting in cutoffs.
12-Nov-2025 (Wednesday) at 19:25:54 CST by Boondorl
Fixed sky and textures animating while paused
12-Nov-2025 (Wednesday) at 23:18:34 CST by Boondorl
Allowed spotlights to update angles in real time
If the spotlight is anchored to a camera actor, use the camera's current render angle instead of the Actor's angle for better accuracy.
14-Nov-2025 (Friday) at 21:24:00 CST by Boondorl
Fixed switching from Linear -> None filtering keeping AF level in GLES
14-Nov-2025 (Friday) at 22:41:07 CST by Sally Cochenour
Add eol=lf, renormalize
13-Nov-2025 (Thursday) at 19:36:07 CST by Boondorl
Disabled all mipmapping on Intel if in None filter modes
This has an issue where mipmapping always forces on filtering, so it should only be allowed if filtering itself is enabled at all levels. Fixes both the 2D and texture rendering.
13-Nov-2025 (Thursday) at 23:20:51 CST by Ricardo Luís Vaz Silva
Update ZMusic
Squashed 'libraries/ZMusic/' changes from 0fb7f1877c..c3e437f7dd
c3e437f7dd bump timidity version as well 86572d758d Update README.md 567da18110 removed mention of the older ZMusic fork in setup dcd8a27d5f fix compilation on vs19
git-subtree-dir: libraries/ZMusic git-subtree-split: c3e437f7dd05f8f3d6f641023b0f9fcbd7abf58e
13-Nov-2025 (Thursday) at 16:22:00 CST by Ricardo Luís Vaz Silva
remove delete from GC, replace with destructor + free
13-Nov-2025 (Thursday) at 06:09:58 CST by Boondorl
Fixed duplicate splash spawns
These were being spawned from cosmetic functions through HitFloor calls (this function has side effects).
12-Nov-2025 (Wednesday) at 02:41:54 CST by Boondorl
Client-sided dynamic lights
This allows them to run independent of the networking and world state if needed.
11-Nov-2025 (Tuesday) at 17:32:44 CST by Marcus Minhorst
Build translation files from standard translation database (#242)
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Build language files from translation subtree
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Squashed 'libraries/Translation/' content from commit 81d3aa3c4b
git-subtree-dir: libraries/Translation git-subtree-split: 81d3aa3c4b98b65d71a49131f5cdf982b0435a7c
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Updated readme
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Fix macOS CI
09-Nov-2025 (Sunday) at 00:39:35 CST by Xaser Acheron
more chex/strife cursor tweaks
07-Nov-2025 (Friday) at 20:20:55 CST by Xaser Acheron
polish new cursor gfx a bit
06-Nov-2025 (Thursday) at 19:08:51 CST by heath
Fix for #347
reset mSelectedItem to -1 when OnDestroy() gets called
09-Nov-2025 (Sunday) at 09:07:02 CST by heath
378 Guard against menu out of bounds crash
08-Nov-2025 (Saturday) at 16:06:49 CST by Marcus Minhorst
Build on an older system
15-Oct-2025 (Wednesday) at 15:43:30 CDT by Marcus Minhorst
Add fallback for GIT_DESCRIBE, allow building out-of-tree
06-Sep-2025 (Saturday) at 18:52:34 CDT by Marcus Minhorst
Marked error as fatal
06-Sep-2025 (Saturday) at 18:21:44 CDT by Marcus Minhorst
Moved gitinfo.h to build tree
06-Sep-2025 (Saturday) at 14:10:59 CDT by Marcus Minhorst
Allow GIT_DESCRIBE env var to work in non-git repos
24-Jun-2025 (Tuesday) at 01:23:12 CDT by Chris Cowan
Set correct git tag in CI
08-Nov-2025 (Saturday) at 12:13:42 CST by Marcus Minhorst
Better package naming
08-Nov-2025 (Saturday) at 11:01:20 CST by Marcus Minhorst
Fix library import
07-Nov-2025 (Friday) at 21:13:37 CST by Marcus Minhorst
Cleanup CI
07-Nov-2025 (Friday) at 20:53:51 CST by Marcus Minhorst
Added missing describe
07-Nov-2025 (Friday) at 20:03:56 CST by Ricardo Luís Vaz Silva
rc1 version
07-Nov-2025 (Friday) at 19:12:47 CST by Marcus Minhorst
Windows fix again
07-Nov-2025 (Friday) at 19:02:14 CST by Marcus Minhorst
Windows build fix
07-Nov-2025 (Friday) at 17:30:41 CST by Marcus Minhorst
Build through CI
07-Nov-2025 (Friday) at 16:13:13 CST by nashmuhandes
Enable Strife intermission subtitles by default
07-Nov-2025 (Friday) at 16:23:41 CST by Boondorl
Added footstep volume translation text
From 5.0's language.csv
07-Nov-2025 (Friday) at 16:13:13 CST by nashmuhandes
Enable Strife intermission subtitles by default
06-Nov-2025 (Thursday) at 22:18:59 CST by Boondorl
Fixed master volume not initializing music properly
Disabled music being initialized automatically. Ensured master volume is initialized correctly after other cvars have been initialized (properly sets the music volume at launch).
06-Nov-2025 (Thursday) at 21:55:23 CST by Boondorl
Menu mouse tweaks
Made the dormant timer longer. Now accounts for buttons being held down (should not got dormant while this is happening).
06-Nov-2025 (Thursday) at 22:18:59 CST by Boondorl
Fixed master volume not initializing music properly
Disabled music being initialized automatically. Ensured master volume is initialized correctly after other cvars have been initialized (properly sets the music volume at launch).
06-Nov-2025 (Thursday) at 21:55:23 CST by Boondorl
Menu mouse tweaks
Made the dormant timer longer. Now accounts for buttons being held down (should not got dormant while this is happening).
05-Nov-2025 (Wednesday) at 11:55:29 CST by Peppersawce
Some Haiku fixes for UZDoom
06-Nov-2025 (Thursday) at 19:26:53 CST by Marcus Minhorst
Removed unused constant
06-Nov-2025 (Thursday) at 19:21:57 CST by Marcus Minhorst
Skin dir follows xdg stuff
06-Nov-2025 (Thursday) at 19:26:53 CST by Marcus Minhorst
Removed unused constant
06-Nov-2025 (Thursday) at 19:21:57 CST by Marcus Minhorst
Skin dir follows xdg stuff
06-Nov-2025 (Thursday) at 19:13:37 CST by Boondorl
Added powerup fade option text
Whoops, missed this one. Same as last commit, don't cherrypick this back.
06-Nov-2025 (Thursday) at 18:30:51 CST by Boondorl
Added rocket explosion style menu entries
This is just temporary, don't pull this back into 5.0 (we need the proper solution for that)
06-Nov-2025 (Thursday) at 10:51:48 CST by nashmuhandes
More visually coherent mouse cursors for the vanilla games
04-Nov-2025 (Tuesday) at 19:32:10 CST by Marcus Minhorst
gameconfigfile paths now use XDG vars when available
04-Nov-2025 (Tuesday) at 15:34:07 CST by Marcus Minhorst
Updated Linux path handling to follow XDG
04-Nov-2025 (Tuesday) at 13:38:53 CST by Marcus Minhorst
Remove 10 year old "This can be removed after a release or two" block
