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(no parameter)

Increments the floor clipping by 6 map units each call until it is fully underground. When buried, the first argument is set to 0 (lowered) and if the second argument (bloody) is non-zero will jump to the BloodThrustInit1 state, otherwise jumps to the ThrustInit1 state.

This codepointer is restricted to ThrustFloor and derived classes.