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(no parameter)

Decreases the floor clipping by the number of map units stored in special2 each call until it is fully revealed. When revealed, the first argument is set to 1 (raised) and if the second argument (bloody) is non-zero will jump to the BloodThrustInit2 state, otherwise jumps to the ThrustInit2 state.

On the first call after being invisible, the DirtClump created by A_ThrustInitDn will be destroyed.

The function has a 16% chance of spawning dirt particles in the same manner as A_WraithRaise.

Finally, special2 is incremented by one to increase the speed.

This codepointer is restricted to ThrustFloor and derived classes.