BasicArmorPickup properties
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Properties introduced by BasicArmorPickup.
- Armor.SaveAmount amount
- The amount of armor that this item gives.
- Armor.SavePercent percentage
- The percentage of damage that the armor absorbs.
- Percentage is specified as a floating point value between 0.0 and 100.0 which is converted internally to a floating point value between 0.0 and 1.0
- Armor.MaxFullAbsorb amount
- The amount of damage that this armor will fully absorb per tic.
- Armor.MaxAbsorb amount
- The maximum amount of damage (after adjustment) that this armor will absorb per tic.