|
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
|
Wraithverge handle
|
Actor type
|
Weapon
|
Game
|
(Hexen)
|
DoomEd Number
|
20
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Class Name
|
CWeaponPiece3
|
Spawn ID
|
35
|
Identifier
|
T_CLERICHOLY3
|
Classes: Inventory→WeaponPiece→ClericWeaponPiece→CWeaponPiece3
The third piece of the Wraithverge. In the game, this is the final piece found.
ACTOR CWeaponPiece3 : ClericWeaponPiece
{
WeaponPiece.Number 3
States
{
Spawn:
WCH3 A -1
Stop
}
}