Classes:FWeaponPiece1

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Quietus hilt
Actor type Weapon Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number 12 Class Name FWeaponPiece1
Spawn ID 29 Identifier T_FIGHTERSWORD1


Classes: InventoryWeaponPieceFighterWeaponPieceFWeaponPiece1
First piece of Quietus, Fighter's ultimate weapon. There are three pieces in total.

DECORATE definition

ACTOR FWeaponPiece1 : FighterWeaponPiece
{
  WeaponPiece.Number 1
  States
  {
  Spawn:
    WFR1 A -1 Bright
    Stop
  }
}