Classes:HateTarget

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Hate target
Actor type Script thing Game MiniZDoomLogoIcon.png (ZDoom)
DoomEd Number 9076 Class Name HateTarget


Classes: HateTarget

A hate target is an invisible actor that can be attacked. It is meant to be used in scripts along with Thing_Hate; for example it can be used to make monsters attack a wall (actually the hate targets on the wall), and the wall can then be scripted to be destroyed when the hate targets die.

A hate target's health depends on its angle: if the angle is 0, the hate target is immortal and takes no damage. If the angle is a positive value, however, its health is equal to ten time the angle value and it takes damage normally.

DECORATE definition

ACTOR HateTarget native
{
  Radius 20
  Height 56
  +SHOOTABLE
  +NOGRAVITY
  +NOBLOOD
  +DONTSPLASH
  Mass 0x7fffffff
  States
  {
  Spawn:
    TNT1 A -1
  }
}