|
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
|
Slow foot steps
|
Actor type
|
Map spot
|
Game
|
(Heretic)
|
DoomEd Number
|
1203
|
Class Name
|
HereticSoundSequence4
|
Classes: SoundSequence→HereticSoundSequence1
Plays sound sequence number 3 from the list of Heretic's environmental sound sequences.
ACTOR HereticSoundSequence4 : SoundSequence
{
Args 3
}
:AFX_SlowFootsteps
environment 3
slot HereticAmbience
playtime world/amb4 15
volumerel -2.36
playtime world/amb11 15
volumerel -2.36
playtime world/amb4 15
volumerel -2.36
playtime world/amb11 15
volumerel -2.36
playtime world/amb4 15
volumerel -2.36
playtime world/amb11 15
volumerel -2.36
playtime world/amb4 15
volumerel -2.36
playuntildone world/amb11
end