Classes:InterpolationSpecial

From ZDoom Wiki
Jump to navigation Jump to search
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Interpolation special
Actor type Script thing Game MiniZDoomLogoIcon.png (ZDoom)
DoomEd Number 9075 Class Name InterpolationSpecial


Classes: InterpolationSpecial

An interpolation special triggers its special whenever an interpolation point with the same TID is used by any of the moving objects (ActorMover, MovingCamera or PathFollower).

DECORATE definition

ACTOR InterpolationSpecial native
{
  +NOBLOCKMAP
  +NOSECTOR
  +NOGRAVITY
  +DONTSPLASH
}