Classes:LightGoldFluorescent

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
  3. If you want to make your own version of this actor, use inheritance.
  4. Definitions for existing actors are put on the wiki for reference purpose only.
Gold neon lamp
Actor type Light source Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number 97 Class Name LightGoldFluorescent
Conversation ID 208 Puzzle Item ID N/A


Classes: LightGoldFluorescent
This actor needs a description.

DECORATE definition

ACTOR LightGoldFluorescent
{
  Radius 2.5
  Height 16
  +NOBLOCKMAP
  +FIXMAPTHINGPOS
  States
  {
  Spawn:
    LITG A -1 Bright
    Stop
  }
}