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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Green mana
Actor type Ammo Game MiniHexenLogoIcon.png (Hexen)
DoomEd Number 124 Class Name Mana2
Spawn ID 12 Identifier T_MANA2

Classes: InventoryAmmoMana2

Green Mana.

DECORATE definition

ACTOR Mana2 : Ammo
  Inventory.Amount 15
  Inventory.MaxAmount 200
  Ammo.BackpackAmount 15
  Ammo.BackpackMaxAmount 200
  Radius 8
  Height 8
  Inventory.Icon "MAN2G0"
  Inventory.PickupMessage "$TXT_MANA_2" // "GREEN MANA"