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18:StartConversation (talker_tid, facetalker)

Starts a Strife dialog with the specified actor. If you set facetalker to 1 the player will face the talking actor. If it is set to 0 both the player's and the actor's angle will remain unchanged.


Nuvolachalk.png Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contributions are greatly appreciated.

See also