Talk:Fake contrast

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(As an aside, given the vanilla COLORMAP lump contains 32 colormaps for light levels, why the engine uses only 16 is a mystery.)

There is not a one-to-one correspondence between light level and COLORMAP entries. The light level controls how quickly light drops off, not how bright everything is. Every light level can use every entry in the COLORMAP lump, given enough distance. In a really big room, even a light level of 256 will have visible darkening if you stand at one corner and look at the opposite corner. So this statement is misleading or confusing, since it conflates two unrelated things as if they were related. --Randy Heit (talk) 15:08, 2 August 2012 (CDT)