Template:LanguageCodeNote
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// This is an example. It's recommended to use LANGUAGE for player-facing strings.
Utilizes Template:Comment for formatting.
This is meant to be inserted into custom code examples next to stuff like Inventory.PickupMessage "You've picked up a thing!";
to add a comment. Only works in old-style code formatting, not in syntaxhighlight blocks.
The idea is to explain to people that they should not put player-facing text into code directly.