A_ComboAttack
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Warning: The feature described on this page has been deprecated, and will no longer be supported or updated by the GZDoom developers. While some functionality may be retained for the purposes of backwards-compatibility, authors are strongly discouraged from utilizing this feature in future projects and to instead use A_BasicAttack. Compatibility with future GZDoom versions is not guaranteed. |
A_ComboAttack
(no parameters)
Combines A_MeleeAttack and A_MissileAttack using one of them depending on the current distance to the target.
Examples
Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contributions are greatly appreciated. |