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bool CanSeek (Actor target)


Checks to see if the calling actor (typically a seeking missile) can seek the specified actor (target). If target has the CANTSEEK flag, it cannot be sought. If the calling actor has the DONTSEEKINVISIBLE flag and target has either the SHADOW or INVISIBLE flags, or has a render style and alpha combination which would make it hard to see, then it cannot be sought, either.


  • target: a pointer to the actor on which to perform the check.

Return value

The function returns true if the specified actor can be sought, otherwise it returns false.


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