|
Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
- This actor is already defined in GZDoom, there's no reason to define it again.
- In fact, trying to define an actor with the same name will cause an error (because it already exists).
- If you want to make your own version of this actor, use inheritance.
- Definitions for existing actors are put on the wiki for reference purpose only.
|
Cacodemon corpse
|
Actor type
|
Gore
|
Game
|
(Doom)
|
DoomEd Number
|
22
|
Class Name
|
DeadCacodemon
|
Classes: Cacodemon→DeadCacodemon
Corpse of a Cacodemon.
ACTOR DeadCacodemon : Cacodemon
{
Skip_Super
States
{
Spawn:
Goto Super::Death+5
}
}