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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do NOT need to copy that actor, since it is already defined.
- In fact, it's not just useless, it will cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
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Former human corpse
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Actor type
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Gore
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Game
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(Doom)
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DoomEd Number
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18
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Class Name
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DeadZombieMan
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Classes: ZombieMan→DeadZombieMan
Corpse of a former human trooper.
ACTOR DeadZombieMan : ZombieMan
{
Skip_Super
DropItem None
States
{
Spawn:
Goto Super::Death+4
}
}