Classes:GauntletPuff2

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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Tomed gauntlets of the necromancer puff
Actor type Explosive Game MiniHereticLogoIcon.png
DoomEd Number None Class Name GauntletPuff2


Classes: GauntletPuff1GauntletPuff2
The puffs spawned when the tomed gauntlets of the necromancer hit something.

DECORATE definition

ACTOR GauntletPuff2 : GauntletPuff1
{
  States
  {
  Spawn:
    PUF1 EFGH 4 Bright
    Stop
  }
}