Classes:MinotaurFX1

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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
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  4. Definitions for existing actors are put on the wiki for reference purpose only.
Maulotaur fireball
Actor type Explosive Game MiniRavenLogoIcon.png (Raven)
DoomEd Number None Class Name MinotaurFX1


Classes: MinotaurFX1
 →MinotaurFX2
  →MinotaurFX3
The fireballs created by a swing from a maulotaur's maul. Four are thrown in a 11.25° fan by A_MinotaurAtk2.

DECORATE definition

ACTOR MinotaurFX1
{
  Radius 10
  Height 6
  Speed 20
  FastSpeed 26
  Damage 3
  DamageType Fire
  Projectile
  -ACTIVATEIMPACT
  -ACTIVATEPCROSS
  RenderStyle Add
  States
  {
  Spawn:
    FX12 AB 6 Bright
    Loop
  Death:
    FX12 CDEFGH 5 Bright
    Stop
  }
}