Classes:MinotaurFX2

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  1. This actor is already defined in GZDoom, there's no reason to define it again.
  2. In fact, trying to define an actor with the same name will cause an error (because it already exists).
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  4. Definitions for existing actors are put on the wiki for reference purpose only.
Maulotaur floor flame
Actor type Explosive Game MiniRavenLogoIcon.png (Raven)
DoomEd Number None Class Name MinotaurFX2


Classes: MinotaurFX1MinotaurFX2
 →MinotaurFX3
The running flame created by an impact on the ground from a maulotaur's maul. The native action A_MntrFloorFire spawns a new MinotaurFX3 every time it is called.

DECORATE definition

ACTOR MinotaurFX2 : MinotaurFX1
{
  Radius 5
  Height 12
  Speed 14
  FastSpeed 20
  Damage 4
  +FLOORHUGGER
  ExplosionDamage 24
  DeathSound "minotaur/fx2hit"

  action native A_MntrFloorFire();

  States
  {
  Spawn:
    FX13 A 2 Bright A_MntrFloorFire
    Loop
  Death:
    FX13 I 4 Bright A_Explode
    FX13 JKLM 4 Bright
    Stop
  }
}