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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do NOT need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it will cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
Actor type Key Game MiniStrifeLogoIcon.png (Strife)
DoomEd Number 185 Class Name Passcard
Conversation ID 135, 131, 134 Puzzle Item ID N/A

Classes: InventoryKeyStrifeKeyPasscard

DECORATE definition

ACTOR Passcard : StrifeKey
  Inventory.Icon "I_TPAS"
  Tag "$TAG_PASSCARD" // "Passcard"
  Inventory.PickupMessage "$TXT_PASSCARD" // "You picked up the Passcard."
    TPAS A -1