Classes:PrisonKey
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Prison key | |||
|---|---|---|---|
| Actor type | Key | Game | |
| DoomEd Number | None | Class Name | PrisonKey |
| Conversation ID | 137, 133, 136 | Puzzle Item ID | N/A |
Classes: Inventory→Key→StrifeKey→PrisonKey
DECORATE definition
ACTOR PrisonKey : StrifeKey { Inventory.Icon "I_PRIS" Tag "$TAG_PRISONKEY" // "Prison Key" Inventory.GiveQuest 11 Inventory.PickupMessage "$TXT_PRISONKEY" // "You picked up the Prison Key." States { Spawn: PRIS A -1 Stop } }