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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Map scroll
Actor type Powerup Game MiniHereticLogoIcon.png (Heretic)
DoomEd Number 35 Class Name SuperMap
Spawn ID 137 Identifier T_ITEMALLMAP

Classes: InventoryMapRevealerSuperMap

The Map Scroll. Reveals all the unexplored areas with gray lines. Contrarily to RAVMAP, the Map Scroll shows neither hidden linedefs nor actors.

DECORATE definition

ACTOR SuperMap : MapRevealer
  Inventory.MaxAmount 0
  Inventory.PickupMessage "$TXT_ITEMSUPERMAP"
    SPMP A -1