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Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
- You do not need to copy that actor, since it is already defined.
- In fact, it's not just useless, it's actually harmful as it can cause problems.
- If you want to modify it, or use a modified version, using inheritance is the way to go.
- The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
- There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
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Whirlwind
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Actor type
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Explosive
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Game
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(Heretic)
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DoomEd Number
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None
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Class Name
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Whirlwind
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Spawn ID
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165
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Identifier
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T_WHIRLWIND
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Classes: Whirlwind
The tornado summoned by one of the iron lich's attacks. Its native action A_WhirlwindSeek gives it a limited homing capacity.
ACTOR Whirlwind native
{
Radius 16
Height 74
Speed 10
Damage 1
Projectile
-ACTIVATEIMPACT
-ACTIVATEMCROSS
+SEEKERMISSILE
+EXPLOCOUNT
+STEPMISSILE
RenderStyle Translucent
DefThreshold 60
Threshold 50
Alpha 0.4
action native A_WhirlwindSeek();
States
{
Spawn:
FX07 DEFG 3
FX07 ABC 3 A_WhirlwindSeek
Goto Spawn+4
Death:
FX07 GFED 4
Stop
}
}