|Note: This feature is for ZScript only.|
void ClearFOVInterpolation () (New from 4.11.0)
Clears the field of view interpolation that the Actor has. Interpolation is what makes the Actors view zoom in and out smoothly despite the game only updating 35 times per second. When called on normal Actors, this clears the CameraFOV property of the Actor. When called on player pawns, it instead clears the PlayerInfo structs' FOV variable.
|Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please. This will make it easier to understand for future authors seeking assistance. Your contributions are greatly appreciated.|