From ZDoom Wiki
Jump to navigation Jump to search
Note: This feature is for ZScript only.


native static int GetWidth()


Gets the width of the screen. Note that this does not correspond to the view port. GetViewWindow should be used if getting the width of the view port is desired. This will take forced aspect ratios into account (e.g. it will return the width of the display area and not the width of the game window).

Return value

Returns the real pixel width of the screen.


Nuvolachalk.png Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contributions are greatly appreciated.