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PALVERS is a lump allowing to define texture replacement for paletted versions of truecolor graphics. This can be used if a truecolor texture does not convert well to the game palette with the built-in closest match method, so a replacement graphics can be provided. Sprites and HUD elements are not affected; only skies, flats and wall textures are substituted.

The syntax is extremely simple, merely a list of truecolor and paletted texture names, for example:

rgbtex1 paltex1
rgbtex2 paltex2

The vid_nopalsubstitutions console variable can be used to disable PALVERS-based substitution.

See also