RestoreDamage
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void RestoreDamage ()
Usage
Restores the damage of the actor to its default, be it a single value or an expression.
Examples
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Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contributions are greatly appreciated. |