Weapon functions
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- A_WeaponReady
- A_WeaponOffset
- A_Lower
- A_Raise
- A_ReFire
- A_ClearReFire
- A_GunFlash
- A_CheckReload
- A_CheckForReload
- A_CheckRailReload
(Skulltag only: not supported by ZDoom) (deprecated)
- A_ResetReloadCounter
- A_Light
- A_Light0
- A_Light1
- A_Light2
- A_LightInverse
- A_ClearOverlays
- A_Overlay
- A_OverlayAlpha
- A_OverlayFlags
- A_OverlayOffset
- A_OverlayPivot
- A_OverlayPivotAlign
- A_OverlayRenderstyle
- A_OverlayRotate
- A_OverlayScale
- A_OverlayTranslation
- A_OverlayVertexOffset
- ResetPSprite
- A_Recoil
- A_ZoomFactor
- A_SetCrosshair