Classes:TeleportDest2
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Note: Wait! Stop! You do not need to copy this actor's code into your project! Here's why:
|
| Teleport destination with height | |||
|---|---|---|---|
| Actor type | Map spot | Game | |
| DoomEd Number | 9044 | Class Name | TeleportDest2 |
Classes: TeleportDest→TeleportDest2
→TeleportDest3
A teleport destination, or derived actor, is where actors are moved by the Teleport line specials. This destination can be given a height (Z) value and be used to teleport over a pit for a trap, over a bridge thing or similar solid obstacle (or maybe over a 3D floor in a map meant for an OpenGL port).
DECORATE definition
ACTOR TeleportDest2 : TeleportDest 9044 { +NOGRAVITY }