Classes:TeleportDest2
From ZDoom Wiki
| Teleport destination with height | |||
|---|---|---|---|
| Actor type | Map spot | Game | |
| DoomEd Number | 9044 | Class Name | TeleportDest2 |
Classes: TeleportDest→TeleportDest2
A teleport destination, or derived actor, is where actors are moved by the Teleport line specials. This destination can be given a height (Z) value and be used to teleport over a pit for a trap, over a bridge thing or similar solid obstacle (or maybe over a 3D floor in a map meant for an OpenGL port).
DECORATE definition
ACTOR TeleportDest2 : TeleportDest 9044 { +NOGRAVITY }

