A_PlayWeaponSound

From ZDoom Wiki
Jump to: navigation, search

A_PlayWeaponSound (string soundname)

Note: This function has been superseded by A_PlaySound, which duplicates and extends its functionality. Use of the newer function is advised in order to maintain maximum flexibility in your code.


Plays the specified sound but uses the weapon channel. Sounds started with A_PlayWeaponSound do not interfere with sounds played with A_PlaySound.

Personal tools
Namespaces
Variants
Actions
Navigation
ACS
DECORATE
ZDoom mods
Toolbox