A_PlayWeaponSound
From ZDoom Wiki
A_PlayWeaponSound (string soundname)
| Note: This function has been superseded by A_PlaySoundEx, which duplicates and extends its functionality. Use of the newer function is advised in order to maintain maximum flexibility in your code. |
Plays the specified sound but uses the weapon channel. Sounds started with A_PlayWeaponSound do not interfere with sounds played with A_PlaySound.

