A_StopSound
From ZDoom Wiki
A_StopSound [(int slot)]
- slot can be an integer between 0 and 7, or one of the following constants:
- CHAN_AUTO
- CHAN_WEAPON
- CHAN_VOICE (the default, for historical reasons)
- CHAN_ITEM
- CHAN_BODY
Stops the current sound playing.
Examples
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Note: This article lists no examples. If you make use of this feature in your own project(s) or know of any basic examples that could be shared, please add them. This will make it easier to understand for future authors seeking assistance. Your contibutions are greatly appreciated. |