Classes:AlienSpectre4

From ZDoom Wiki
Jump to: navigation, search
Note: Wait! Stop! Before you copy this actor's definition into your mod, remember the following things:
  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
  4. The actor definitions here are put on the wiki for reference purpose only. Learn from them, don't copy them.
  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Macil's spectre
Actor type Monster Game
DoomEd Number 167 Class Name AlienSpectre4
Conversation ID 72 Puzzle Item ID N/A


Classes: SpectralMonsterAlienSpectre1AlienSpectre4
The spectre possessing Macil. Requires Sigil to hurt and fires Sigil4 attacks. Should be fought after the Oracle for the good ending, or you'll have one less Sigil piece to fight him.

DECORATE definition

ACTOR AlienSpectre4 : AlienSpectre1 72
{
  Game Strife
  ConversationID 72,-1,-1
  Health 1700
  Painchance 50
  Radius 24
  DropItem "Sigil4"
  States
  {
  Missile:
    ALN1 F 4 A_FaceTarget
    ALN1 I 4 A_CustomMissile("SpectralLightningBigV2", 32, 0)
    ALN1 E 4
    Goto See+10
  }
}
Personal tools
Namespaces
Variants
Actions
Navigation
ACS
DECORATE
ZDoom mods
Toolbox