Classes:Demon2
From ZDoom Wiki
| Brown chaos serpent | |||
|---|---|---|---|
| Actor type | Monster | Game | |
| DoomEd Number | 8080 | Class Name | Demon2 |
Classes: Demon1→Demon2
The brown chaos serpent is a less common foe in Hexen than his green cousin. They are however very similar to the green serpents.
DECORATE definition
ACTOR Demon2 : Demon1 8080 { Game Hexen Obituary "$OB_DEMON2" // "%o was poisoned by a Serpent." States { Spawn: DEM2 AA 10 A_Look Loop See: DEM2 ABCD 4 A_Chase Loop Pain: DEM2 E 4 DEM2 E 4 A_Pain Goto See Melee: DEM2 E 6 A_FaceTarget DEM2 F 8 A_FaceTarget DEM2 G 6 A_CustomMeleeAttack(random[DemonAttack1](1,8)*2) Goto See Missile: DEM2 E 5 A_FaceTarget DEM2 F 6 A_FaceTarget DEM2 G 5 A_CustomMissile("Demon2FX1", 62, 0) Goto See Death: DEM2 HI 6 DEM2 J 6 A_Scream DEM2 K 6 A_NoBlocking DEM2 L 6 A_QueueCorpse DEM2 MNO 6 DEM2 P -1 Stop XDeath: DEM2 H 6 DEM2 I 0 A_SpawnItemEx("Demon2Chunk1", 0,0,45, 1+(random[DemonChunks](0,255)*0.015625), 1+(random[DemonChunks](0,255)*0.015625), ChunkFlags, 90) DEM2 I 0 A_SpawnItemEx("Demon2Chunk2", 0,0,45, 1+(random[DemonChunks](0,255)*0.015625), 1+(random[DemonChunks](0,255)*0.015625), ChunkFlags, 270) DEM2 I 0 A_SpawnItemEx("Demon2Chunk3", 0,0,45, 1+(random[DemonChunks](0,255)*0.015625), 1+(random[DemonChunks](0,255)*0.015625), ChunkFlags, 270) DEM2 I 0 A_SpawnItemEx("Demon2Chunk4", 0,0,45, 1+(random[DemonChunks](0,255)*0.015625), 1+(random[DemonChunks](0,255)*0.015625), ChunkFlags, 270) DEM2 I 6 A_SpawnItemEx("Demon2Chunk5", 0,0,45, 1+(random[DemonChunks](0,255)*0.015625), 1+(random[DemonChunks](0,255)*0.015625), ChunkFlags, 270) Goto Death+2 } }

