Classes:Volcano

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Several volcanoes in a Doom II setting.
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  1. You do not need to copy that actor, since it is already defined.
  2. In fact, it's not just useless, it's actually harmful as it can cause problems.
  3. If you want to modify it, or use a modified version, using inheritance is the way to go.
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  5. There is only one exception: if what you want is changing Ammo capacity, you need to create a new type from Ammo.
Volcano
Actor type Hazard Game
DoomEd Number 87 Class Name Volcano
Spawn ID 150 Identifier T_VOLCANO


Classes: Volcano
A miniature volcano that spouts gouts of fire.

DECORATE definition

ACTOR Volcano 87
{
  Game Heretic
  SpawnID 150
  Radius 12
  Height 20
  +SOLID
  
  action native A_VolcanoSet();
  action native A_VolcanoBlast();
  
  States
  {
  Spawn:
    VLCO A 350
    VLCO A 35 A_VolcanoSet
    VLCO BCDBCD 3
    VLCO E 10 A_VolcanoBlast
    Goto Spawn+1
  }

}
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